|
Sub-Spaced.com > Art > MA MMID |
Contents
Introduction 2
Minimalism
Reductionism 3
Permutations 4
Interactive Art
Democracy
and Control 9
Artist-Framework,
Spectator-Presenter 10
Conclusion 11
Footnotes 13
Bibliography 15
Introduction
This essay will draw together two differing
movements, that of Minimalism and Interactive art, and through these attempt to
create a synthesis of the two movements in view to a method of art production
where the viewer controls aesthetic selection.
Within the to two noted art movements, the essay
will restrict each movement towards the areas that are most significant to the
synthesis. Minimalism will only focus upon reductionism and permutations within
serial art and Interactive arts will focus upon the control of the artwork and
artistic framework of the artwork.
In view to the reasons behind such decisions that
limit the art movements to refined areas of interest, Minimalism will be seen
to reduce the artwork to its most controllable elements, removing the
extraneous non-controllable. In regards to such reductionism, mathematics being
incorporated hence leading to permutational serial art and the reduction of the
subjective.
Interactive art focus stems from the move from
artist to viewer in terms of exhibition presentation, hence a further reduction
of the artist. With regard to artistic framework, this continues the passage of
control from artist to viewer whereby now the artist will create the framework
for the art and the viewer will complete the artwork through interaction.
It is the viewpoint of the writer that
permutational art through the disruption of Metanarrative legitimation should
incorporate viewer participation in order to remove the artistsÕ aesthetic
control which is inessential.
Though the two movements have differing context
in which they developed, and continue, it is the contention that in order for
the artist to continue within a field without a metanarrative legitimising
cause, that viewer participation should be incorporated in order to resolve the
artistsÕ aesthetic control which will be seen to be inessential to the control
of permutational serial art.
Minimalism
Reductionism
|
|
ÒMinimalismÕs apparent
simplicity is the result of rigorous focusing, the elimination of
distraction.Ó[1] (Tate,
1989, pp. 7) |
|
What is the necessity to
rigorously focus, to reduce all
extraneous material from art, to remove distraction? In order to answer this it
would be better to advance the question Ôwhat is the crux of the art?Õ From
this position it can be seen that Minimalism necessity to reduce results from
the requirement to remove all inessential detail[2]
relieving the heart, or base meaning, of the art without the distraction. For
minimalism deals with the visual translation of relational and contextual
meanings associated with sensations[3].
In this regard minimalism either reduces or removes conceptual or visual
elements, for instance the arbitrary or aesthetics, for the artist to fully
explore their ideas[4]. Experiences
most closely associated with primary sensations are henceforth distinguished
against those considered to be derivative. Minimalism necessity then is in the
control of all or as many variables as possible that are inherent in an art
work, reducing the actual art object to a level of less self-importance[5].
The reductive element
within minimalism is most noticeable in the form of the art object in itself.
Objects in this sense are composed of manufactured mass produced units,
allowing for each element to be identical and henceforth of equal value within
the art work[6]. In view to
Sol Lewitt (b 1928), the reduction to the cube format allowed him to explore
systematic and repetitive variations, which eventually lead to ÔSerial ArtÕ[7].
|
|
ÔUsing complex basic forms only disrupts the
unity of the whole. Using a simple form repeatedly narrows the field of the
work and concentrates the intensity to the arrangement of the form. This
arrangement becomes the end while the form becomes the means.Õ[8]
(Lewitt. S, 1967, pp. 835) |
|
With the construction of
the composition through basic units, the emphasis was placed on the
mechanically produced as opposed to the handmade, and the standardised
repeatable as opposed to the uniquely singular[9].
The necessity for each
unit to be of a basic reproducible form allows for the unit to be in itself
deliberately uninteresting to the aesthetic composition and to become more an
intrinsic part of the work as a whole[10].
In this regard of basic
unit form, the variable pertaining to unifying form has been controlled
allowing for series and modularity of the artwork through permutations to be
increased.
With the use of
reductionism within minimalism to allow for a high level of control of an
artworks variables[11],
art in this sense is reduced to its bare minimal, but through this comes the
necessity to introduce elements that allows for a relational unifying aspect
between individual units and a high degree of control to be created. Namely
mathematics and the use of grids.
In this sense a system, mathematics and the grid,
were incorporated to order and unify[12]
the composition within the art
work (for instance Sol Lewitt). Here mathematics not only created relationships
of Ôcrystal clarityÕ[13]
but also added to the aesthetics of the object. Mathematics within Minimalism
should not be thought of as the inclusion of complex mathematical theorems
(mathematics per se) but viewed more as purely numbers used within a system.
For the level of mathematics used by most artists is based on either simple
arithmetic or number systems[14]
indeed Hanne Darboven stated following her work with mathematics and
permutations that ÔÉeverything is based on numbersÉNumbers in permutations, in
progressive, symmetrical, and mathematical sequencesÉI find this fascinating,
being pretty ignorant of mathematicsÕ.[15]
(Garrels, G., 2000, pp. 63)
In this sense it is more of a means to an end in
order to clarify the unity of the composition, rather than to solve or portray
complex mathematically concepts, for even a simple set of rules can produce a
high level of complexity
Perhaps the greatest reason for the inclusion of
mathematics, was in the reduction of the artists own subjectivity[16],
for once the mathematical plan is set, the work is created irrespective of the
artist aesthetic and conceptual choice[17]
while at the same time remaining grounded in the reality of external factors or
existing facets of representation.[18]
So in view to LewittÕs permutation sequences, the necessity for personal[19]
and compositional[20] decision
making is removed.
With the adoption of
mathematics, minimalist artist were now able to extend their artwork in to the
two areas of Serial Art or Modular Art. Both systems follow the idea of
reductionism and of standardisation of units, with the addition of repetition
of units through mathematical systems, though modular art (an example would be
Sol LewittÕs ÔVariations of incomplete open cubesÕ) relied primarily on the
grid[21]
for composition and serial art on alteration or rotation within a pre-set
system[22].
Indeed LewittÕs introduction of seriality into his work, led to his production
of works in which Ôvisual complexity is derived from rational simplicityÕ.[23]
(Garrels, G., 2000, pp. 63)
In view to the inclusion
of the grid within the artwork, the artist was now able to unify the picture
plane through the creation of a system of identical and contiguous modules[24]
and allows for order to be established out of the apparent chaos[25].
Hence allowing the standardised placement of units within a unifying whole and
their relationship to one another within the artwork to be emphasised.
|
|
ÔThere was always the
idea of getting back to square one. For me, it just became a method to
elaborate on. When I finally got to the simplest kind of thing Ð the cube or
the solid cubeÉ I naturally had to make elaborationsÉEverybody naturally
reduces to what they think is the most pertinent thing and takes that and
elaborates on thatÕ[26]
(Garrels, G., 2000, pp. 116) |
|
What are permutations?
Permutations can be said
to be possible outcomes from a set simple mathematical plan. For example: Turn
a square 10 degrees until 90 degrees is reached.
This would create 10
possible outcomes, the first and last being visually the same, though
conceptually different. What this means for the artist is 10 possible images is
represent to fulfil the set plan.
An example of possible
permutations of a set plan on a larger scale can be seen in Sol Lewitt artwork,
ÔVariations of incomplete open cubesÕ 1974, where all possible permutations are
represented through a simple plan of constructing an open three dimensional
cube (through a two dimensional image format) of 3 construction lines to 11
construction lines.
|
|
Variations of
incomplete open cubes 1974 |
|
From this it can be seen
that there are two routes that the artist can take in view to mathematical
permutations. Finite and infinite, closed and open systems. The image by Sol
Lewitt and the example of rotating a square by 10 degrees, both above,
illustrates a closed or finite systems whereby no decisions have to be made
once the system has been decided upon[28]
and all permutations can be represented, this is best illustrated by Adrian
Piper ÔÉfinite systemsÉthat serve to contain an idea within certain formal
limits and to exhaust the possibilities of the idea set by those limitsÕ[29]
(Garrels, G., 2000, pp. 65). In contrast to this is open or infinite systems
where decisions have to be made on start and stop and when to change direction[30],
an example of this is ÔUntitledÕ painted aluminium relief 1965.
|
|
ÔUntitledÕ painted aluminium
relief 1965 |
|
This artwork follows the alterations/permutations
of 8, 4, 2, 1. In this case the artwork could easily have started on 10 or
higher, the difference being here, is that the starting point chosen could be
infinite as opposed to ÔVariations of incomplete open cubesÕ above which is
finite. Therefore in this case of infinity, the decision to limit the number of
units in a progression seems to follow an aesthetic as well as practical
decision[31],
for in terms of the infinite, where do you start and stop, finite verses
infinite progressions.
In contrast to the infinite representation, on a
grand scale, is John Simon, with his artwork entitled ÔEvery IconÕ 1997.
|
|
Every Icon 1997 |
|
ÔEvery IconÕ automatically generates every
possible permutation of black and white squares on a 32*32 grid[32].
In this case the artwork is a representation of all possible outcomes from a
pre-set closed plan, though the time scale of the piece will range over
hundreds of trillion years before all possible images will have been generated.
Whether an image at any one time is of any value to us at our present time is
doubtful though this does offer the concept of images that move into and out of
our consciousness both past, present and future which are recognisable and cultural
value laden. But the fact remains that every possible outcome can be generated
(though it probably never will due to itÕs time length) from this establishment
of rigorously defined parameters. What the above artwork demonstrates is that
even through a simple set of predefined rules a high level of complexity can
ensue.
What is the necessity to illustrate all possible
permutations from a pre-set plan?
Permutations of a given plan can be presented in
two differing methods, either through the representation of all possible
outcomes within a single artwork, as with Lewitt[33],
or in contrast to this each outcome being an artwork in itself, as with Donald
Judd[34].
Whether all permutations are illustrated within
one artwork (Sol Lewitt) or through a series of artworks (Donald Judd), the
necessity to create or finish the complete plan illustrates the artists wishes
that the works are not whole until they exhaust all known possible alternatives[35].
This is best illustrated through LewittÕs ÔVariations on three different kinds
of cubesÕ which was initially thought to be finished or ÔwholeÕ in 1967 only to
be found that certain permutations had be left out several years later. Upon
this Lewitt completed the work in 1974.
|
|
ÔÉwhat was important
was that viewers intuitively realized that something other than personal
choice was operativeÕ[36].
(Colpitt, F. J. 1997, pp. 64) |
|
In contrast to the presentation of all
permutations, Lewitt has on occasion exhibited incomplete works derived from
sequential plans, notably ÔTwo open modular cubes/half-offÕ 1972. In this
Lewitt does not attempt to show all known permutations of a series but to
illustrate Ôthe most poignant (simple, basic, intelligible)Õ[37]
(LEWIS, B. et al, 1989, pp. 19). In this case, Lewitt seeks to ÔÉsuggest, implies
or points to the central idea of the whole seriesÕ[38]
(Colpitt, F. J. 1997, pp. 64). which is the mathematic system underlying the
work. Hence from this it is the seriality in itself which is both the
generating force behind the piece[39]
and the conceptual basis for the work itself. Instead of fully representing the
full series, the work implies the concept of seriality. The object clarifies
the idea.[40]
|
|
ÔThe work does not
necessarily have to be rejected if it doesnÕt look well. Sometimes what is
initially thought to be awkward will eventually be visually pleasing.Õ[41].
(Lewitt. S, 1967, pp. 835) |
|
In this regard, Lewitt held that the aesthetic
appeal of the artwork was not the central theme of the work, stating that ÔWhat
the work looks like isnÕt too importantÕ[42]
(Lewitt. S, 1967, pp. 834). Hence it is the process of conception and
realisation that are central issues that the artist is concerned with.
Interactive Art
Democracy and Control
|
|
ÔEach viewer will
create a new and different work depending on their involvement,
understanding, and transformation into a position of power.Õ[43].
(Molina, A, 1998, pp. 94) |
|
This new and increasingly prominent art form is
based around spectator interaction with the final artwork (in some cases in
early production as well), in this sense the spectator decides on their own
level of interaction/movement (amount of which depends on the artwork) and
reacts physically as well as mentally to the artwork[44].
Art now allows the active participation of the
viewers in regulating the artwork[45]
in the final presentational stage, hence the viewer is given a degree, or
greater degree, of control in what they visually perceive in the art. In return
the artist no longer creates autonomously but through a now radical shift begins to give up
control of the work[46].
The potential of the interactive medium allows for the empowerment of the
spectator as opposed to the artist[47],
this therefore opens up a new role for the artist. ÔThe viewer can now
metaphorically cast a vote which influences the state of the piece at any given
momentÕ[48].
(Molina, A, 1998, pp. 97)
Through the use of technologies that allow for
the creation of artworks which provide or allow expression through individual
participation, an audienceÕs choice can help to shape or democratise the
experience of the artwork, especially given that the artwork can be seen as
incomplete without audience participation[49].
It has been argued that the new art form of interaction art is an ÔÉartistic
embodiment of the 1st amendment of democracy in governmentÕ[50],
hence the viewer casts a vote in the outcome or presentation of the artwork.
This freedom to vote on an artworkÕs image or presentation offers a greater
level of individual freedom for the viewer, ÔÉan expression of individual
freedomÕ[51]
(Popper, F. 1975. pp. 23), so much so that the viewer can decided to utilise
the ultimate method of expression, and not participate or vote in an artwork[52].
Within an interactive artwork, participants can
observe or intervene in differing ways, this allows for a combination of
differing degrees of personal involvement in the work and hence different
levels and types of interaction. From the continual changing of the outcomes of
the artwork through the differing degrees and manners of interaction, the
artwork can be argued to be a composition of the different interactions, hence
the interaction shapes the artwork. It can be seen from this that the work is
no longer a singular object to be
contemplated but evolves other time through the joint activity of the artist
and the viewer[53]. For each
viewer the artwork takes on a new presentation depending on the interaction
taken, the artwork is therefore continuously changing and renewing itself, in
this context the work is akin to a stage play or a musical score, for the
artwork is now a performance and the viewer is a performer. This coupled with
the artwork being Ôconsidered as a composition of degree and manner of control,
then the viewer becomes participant and performer.
|
|
ÔÉwhere reflection and
individual involvement are permitted, the participant is empowered with a
sense of ownership of the artwork, encourages understanding and
appreciation.Õ[54] (Ascott,
R. ed. 2000., pp. 1) |
|
At the initial stage of the interaction with the
artwork, a viewerÕs sense of control and power is going to be limited through
lack of experience, but as the experience of an individual work grows so does
the viewerÕs awareness of their power increase. From each interaction with an
artwork, a new presentation is given by the work through the understanding and
involvement of the viewer and hence the transformation of power from the
artwork to the viewer[55].
|
|
ÔÉinteraction is a case
of freedom and limitation, of the personal and collective search for
establishing and voluntarily accepting codes of behaviour.Õ[56]
(Shanken. E. A. , 1997) |
|
Interactive art now changes the traditional way
that the viewer views the artwork, the viewer now has the option of passive
viewing as well as active participation[57].
Passive viewing though can be seen to be active viewing but through the choice
of non participation. From this the former act of passive viewing has now been
acknowledged through the emergence of participatory viewing.
From the above, interactive art is seen to be a
source of increased freedom to the viewer, but there are limits to this freedom
for it is neither total nor absolute but through negotiation[58],
a course of defining what and how the individual can interact with the work,
the search for defining ÔÉacceptable codes of behaviourÕ[59]
(Shanken. E. A. , 1997). Interaction in this sense is through defined
limitation where only such viewer actions can create a response from the
artwork and acknowledged by the viewer as a correct method of interaction,
random elements having been removed[60].
Unlimited possibilities having been removed, the
interaction is through limitations, or defined possible outcomes, for through
limitations meaning comes to the work, limitless being boundless[61].
Artist Ð Framework, Spectator Ð Presenter
|
|
ÔÉthe interactive
artists designs a framework that contains the potential for the creative
experience of the participant.Õ[62]
(Ascott, R. ed. 2000., pp. 4) |
|
What is inherent with interactive art is the
increased responsibility of the viewer within the exhibition framework of the
artwork. The viewer no longer reacts passively but actively as well, in some
artworks, active participation is a requirement to see the art at all[63].
In cases like this, prior to viewers conscious choices, the only element of the
artwork that existed was the artist prepared space or materials both containing
the potential for the artwork[64]
for at this point the artwork is awaiting the interaction of the viewer, as
Sita Popat has contested, the ÔÉart does not exist until that interaction takes
placeÕ[65]
(Ascott, R. ed. 2000., pp. 2). In this method of art production the viewer,
through conscious choices, is now involved with the creation of the artwork as
well as itÕs following conscious experiences. In the work of Miroslaw Rogala,
the viewer now becomes an ÔÉactive participant in regulating the qualities of
the work.Õ[66] (Shanken.
E. A. , 1997)
Indeed it has been noted that the framework is
only a means to an end and the Ôartwork develops by itself through the
interaction of the visitors and the inherent evolutionary process of the workÕ[67].
The artist has now no longer complete control of the work, but has now given up
control of the presentation of the final image, the public now bears the
responsibility for what it sees[68].
Miroslaw has stated similarly that through the empowerment of the viewer comes
a greater amount of responsibility
from the power that is wielded[69].
Christa Sommerer and Laurent Mignonneau have developed this further in stating
that through a viewers interaction, the viewer now becomes part of the artwork.
In this sense the artwork has become a living organism and will only develop
through by the visitors personality in conjunction with the artwork.
Taking this further, Frank Popper has posited the idea that in some cases
the viewer completely determines the entire aesthetic process of the art
through the empowerment they gain, with the artist holding the simple role of
the intermediary for a proposition and the viewer assuming a personal
engagement[70].
|
|
ÔÉwhere the locus of
control is with the audience completely, the audience member or participant
must make choices in order to see any performance at all. Without choices
being made, the initial image will be all that the viewer sees.Õ[71]
(Ascott, R. ed. 2000., pp. 2) |
|
It is evident from this that the relationship
between the viewer and the artist has now moved through a significant shift
where the artist now creates the framework for the artwork, instead of the
completed product, which contains the potential for the physical interaction
and hence the creativity of the viewer. Both the artist and the viewer now have
a greater understanding of each other through the medium, the artwork itself.
Some artworks or art projects (Miroslaw RogalaÕs
ÔElectronic GardenÕ 1996, and Sita PopatÕs ÔHands-On Dance ProjectÕ 2000) have
now taken this one step further through engaging with the potential viewer in
the planning and production stages of the project. Thus now as the viewer
begins to bring to the project their own ideas the differentiation between the
viewer and the artist begins to blur. Both Hans Peter Schwarz and Jeffrey Shaw
have argued to keep the distinction between the artist and the viewer
emphasising that the artist is the instigator of the proposition while the
viewer plays/performs with the proposition[72].
Whether or not such interactive works can be
fully regarded as truly interactive in regards of a reciprocal behaviour
between the artwork and the viewer or as participatory artworks, could be
established from the final exhibition of the works and the public interaction/participation
that occurs. Simply fulfilling the given Ð known by the artist - outcomes of an
artwork may not be completely interactive but participatory, though unknown
emergent behaviours by the viewers through the artwork can lead to a greater
reciprocal interactive behaviour. In this sense it is the behaviour during
exhibition that could determine whether a work is participatory or interactive.
Conclusion
The basis of this text has been to draw together two differing
methods for the production of art and to create a synthesis that allows for an
element of participation within painting/sculpture.
The text has so far concentrated on the
reductive element of Minimalism and the participatory element of Interactive
art. These areas may be separated by time and context, but the reductive
element in Minimalism can be advanced further towards the removal of the artist
and the addition of the viewer as the aesthetics controller.
Minimalism necessity to remove all
inessential detail leads to a clarifying effect towards the context that the
work is drawn from, but how far can this process proceed. Further reductions
will undoubtedly be taken whereby the artwork is greater clarified to a
singular core, or a more detailed analysis, but how far can the artistsÕ own subjective
be replaced by the objective, is the artists inessential to some degree?
The point at which this becomes most
visible is in the construction of permutations of a given plan. So far this
text has mentioned the procedure of presenting all permutations or presenting a
few permutations, this therefore resolves to a limited definable set plan
(present all) as well as a possible infinite plan (present a few). In terms of
presenting all permutations the plan has to be small enough so that all
permutations are easily viewable (i.e. does not run into thousands) or if large
then the permutations are viewed in an automatic sequence or randomly through a
computer. In either case the artist has decided which to show and when. It is
at this stage that the question of Ôcan the artist be removed from the
selection/presentation stage, in regards to legitimation?Õ arises.
Why would the artist wish to be removed
from this stage of the process? In view to the presentation of which
permutation to present, there is no legitimating cause to validate one
permutation over another, this follows from the delegitimation of
Metanarratives. This is contrary to LewittÕs view of presenting a few
permutations and implying a serial plan to the viewer. For unless the
permutations of Lewitt explicitly
show sections of a plan or indicate a series they could be unrelated and imply
no plan. Considering how the artist cannot utilise a legitimising cause over
the presentation of permutations, in the sense that aesthetics do not play a
role in which to present, which follows that the artist is not in control of
this particular variable (legitimation), the artist can be seen to be
inessential to the artwork. Taking this further, it is the removal of the
artistÕs subjectivity in view to the presentational stage of the process.
There is now left a vacuum within the
artwork of how to present the permutations of set plan with the reduction of the artist. Control of this
stage has to be taken by another party.
As has been argued above, Interactive arts
present the viewer(s) with a degree of restricted control within an artwork,
this may be in the performance/exhibition of the artwork or in some cases the
planning as well as the performance/exhibition. In this sense the viewer is in
control of what they see.
Cannot the participatory element of
Interactive arts be referenced in view to permutations of serial art?
So taking from interactive arts the
concept of the artist creating the framework and the spectator completing the
artwork through their interaction, this can be utilised within the presentation
of permutations within serial art. The artist continues to create the basis for
their art through the defining of a set mathematical plan and the permutations
that it can produce, but it is at this point that the artist now differs in
their procedure. The artwork is now constructed in view to it comprising of a
framework for the viewer to complete and not the artist themselves. The viewer
now gains a degree of control on which permutation to view and, in contrary to
ÔEvery IconÕ above illustrating every permutation for 1/100th of a
second, for how long to view the permutation.
The control that is given to the viewer is
that of aesthetics, for in terms of Lewitt statement ÔWhat the work looks like
isnÕt too importantÕ[73]
(Lewitt. S, 1967, pp. 834), this continues to be true. The permutation that the
viewer presents isnÕt the central theme of the work, but the presentation of a
mathematical plan with its permutations. The artwork continues to illustrate all
possible permutations of a given set plan, though the difference now being, one
is show at a time through the viewers choice, for the viewer takes control of
the artwork in terms of what they view.
So from the gradual reductionism inherent
in Minimalism, the subjectivity of the artist has been further removed first
with the addition of Mathematics and now the viewer.
Just like mathematics being a tool of serial art,
so is the viewer.
[1] LEWIS, B. et al. 1989. Tate Gallery
Liverpool - Minimalism pp 7
[2] BATCHELOR, D. 1997. Minimalism Ð
Movements in Modern Art. pp 28
[3] LEWIS, B. et al. 1989. Tate Gallery
Liverpool - Minimalism pp 9
[4] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[5] LEWIS, B. et al. 1989. Tate Gallery
Liverpool - Minimalism pp 11
[6] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 60
[7] Web Site URL
http://www.artandculture.com/arts/artist?artistID=862.
[8] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[9] BATCHELOR, D. 1997. Minimalism Ð
Movements in Modern Art. pp 39
[10] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[11] LEWIS, B. et al. 1989. Tate Gallery Liverpool
- Minimalism pp 9
[12] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 60
[13] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 63
[14] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[15] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 63
[16] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[17] ibid
[18] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 63
[19] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 62
[20] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 67
[21] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 63
[22] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 62
[23] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 63
[24] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 60
[25] BATCHELOR, D. 1997. Minimalism Ð
Movements in Modern Art. pp 48
[26] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 116
[27] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[28] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 62
[29] GARRELS, G. ed. 2000. Sol Lewitt A
Retrospective. pp 65
[30] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. pp 62
[31] ibid
[32] Web Site URL
http://www.numeral.com/articles/041797mirapaul/041797mirapaul.html.
[33] BATCHELOR, D. 1997. Minimalism Ð
Movements in Modern Art. pp 47
[34] BATCHELOR, D. 1997. Minimalism Ð
Movements in Modern Art. pp 45
[35] BATCHELOR, D. 1997. Minimalism Ð Movements
in Modern Art. pp 47
[36] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. Systematic Order pp 64
[37] LEWIS, B. et al. 1989. Tate Gallery
Liverpool - Minimalism pp19
[38] COLPITT, F. J. 1997. Minimal Art The
Critical Perspective. Systematic Order pp 64
[39] ibid
[40] ibid
[41] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 835
[42] HARRISON, C. and WOOD, P. ed. 1995. Art
in Theory 1900-1990 An Anthology of Changing Ideas. pp 834
[43] MOLINA, A. 1998. Emergent Futures: Art,
interactivity and new media. pp 94
[44] POPPER, F. 1975. Art Action and
Participation. pp14
[46] MOLINA, A. 1998. Emergent Futures: Art,
interactivity and new media. pp 33
[47] LOVEJOY, M. 1996. Post modern Currents:
Art and Artists in the Age of Electronic Media. pp 228
[48] MOLINA, A. 1998. Emergent Futures: Art,
interactivity and new media. pp 97
[49] ASCOTT, R. ed. 2000. Art, Technology,
Consciousness Mind @ Large. pp 2
[50] Web Site URL http://www.mcachicago.org/exhibit/speak/shanken.html.
[51] POPPER, F. 1975. Art Action and
Participation. pp 23
[52] ibid.
[53] POPPER, F. 1975. Art Action and
Participation. pp 24
[54] ASCOTT, R. ed. 2000. Art, Technology,
Consciousness Mind @ Large. pp 1
[55] MOLINA, A. 1998. Emergent Futures: Art,
interactivity and new media. pp 91
[56] Web Site URL
http://www.mcachicago.org/exhibit/speak/shanken.html.
[57] ASCOTT, R. ed. 2000. Art, Technology,
Consciousness Mind @ Large. pp 2
[58] Web Site URL
http://www.mcachicago.org/exhibit/speak/shanken.html.
[59] ibid.
[60] ibid.